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Sometimes to Deal with the Difficulty of Being Alive, I Need to Believe There Is a Possibility That Life Is Not Real, developed by Jeremy Couillard and Ireneo Mercado and published by Akupara Games, is a deeply unconventional digital experience that sits
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At first sight looks like the classical trippy game full of drugs and nonsense (and it is), but in depth is the mental portrait of the developer. For me is a very interesting exercise of expressionism. Clearly not for everyone. Very chaotic.
The game itse
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"No Ego, No Limits"
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Pretentious as all get out but very weird and interesting. Worth the short amount of time it takes to see everything.
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I love this game so much already but how do I access emails, just waiting? smerga has something waiting and I gotta see it
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In this game you play in a super surreal landscape. The game consists of a main area surrounding a pond, with approximately 5 mini game areas you can enter and explore around the pond. Each minigame area is unique, a few with objectives and a few are just
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I've played this for a couple of hours, and I'm sure I've barely scratched the surface of this bizarre, beautiful chunk of trippy strangeness. The music, graphics and general vibe seems to be a meditation on existence itself. I will go ahead and add that
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dynamic, beautiful, purposeful, strident, moxie, *throughput*
major endorse!! <3 ty
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I always sort of thought that when we talk about aliens and we talk about god that maybe we are talking about the same thing. As in, the myths that we hear from many different cultures involving powerful gods with mystical powers aren't exactly myth, but
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Beautiful simulation. From my understanding it's kind of going through devs thought process and unanswered questions through and about life. It really resonates with me and honestly this makes me feel less alone. Knowing that someone out that wonders the
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This is it isn't, life doesn't go anywhere after this. and we can't possibly finish what we have started. God
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"A man loses his job, when he gets home his wife asks him for a divorce. The wife takes the house, the car and the kids. The man moves to a motel where he's beaten and robbed. The man has nothing left and lives on the street. Two weeks later, he died of a
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the creatures of flesh; surrounding you. an endless ocean. inhabited island. moving through time slowly; but with no particular goal. bodies without a past; heads without a future. no real purpose, just a simulation
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This game isn't really a normal game to review.
It's basically some interactive surreal simulator.
Heavily based within art style and atmosphere.
Personally I'd say It's not awful, It's interesting.
This is also Jeremy Couillard's weakest release.
All oth
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the introverted alternative art school dropout kid decides to make a video game:
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Cheese often goes well with warcimes, i also think on the changing landscape of canada and how zaza affected their currenc
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this sht HEAT!!!
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I launched this game expecting irony.
You don’t give something a name like that and not go full edge-lord, right?
Wrong. It was quiet.
Unsettling.
Weirdly sincere.
I walked. I floated. I stared at walls that whispered at me with nothing but design. No
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Huh.
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Sometimes to Deal with the Difficulty of Being Alive, I Need to Believe There Is a Possibility That Life Is Not Real.