195247165
13 hours
4 recent
my dream game that i have yet to understand. still trying not to hate myself for that :|
195245834
6 hours
0 recent
As the title may imply this is less of a game and more of an art piece with walking sim meets 8-bit platformer. A series of interactive vignettes that deconstruct gameplay while exploring themes of creation, emotion, humanity, and struggle through the fra
198689827
3 hours
0 recent
a collection of poems as a cute platformer about one person's struggles with making games. will eat away at you for a while and a while longer if it does not bounce off you completely. thats probably a good enough tl;dr for people that dont care to read
195566087
3 hours
0 recent
The End Of Gameplay is a collection of short platformer games related in some way to the idea of "kill gameplay". If you're going in expecting some Grand Insight into "kill gameplay" don't get your hopes up, or at least it didn't happen to me. Droqen's (a
196177260
2 hours
0 recent
A series of meditations on gameplay and games. Very personal, intriguing, absorbing. Gives you a lot to chew on, which I always value more than an obvious concrete takeaway. The movement feels great, begs for kaizo. But that might hurt the poor little bun
195099447
2 hours
0 recent
"Kill gameplay" manifests the necessity of recentering games as a way to "authorial expression", something that I feel has been missing from the videogame spotlight for a long time.
The way I understand it, "Kill gameplay" is in its simplest, reductionis
198630512
2 hours
0 recent
an impactful poetry collection. maybe you'll want to kill gameplay after. maybe not
199503531
2 hours
0 recent
I bought this at launch but for some reason decided two months later, holding a heat pack to my jaw while in horrible pain, was the correct time to play it. I'm not sure why, but, I think I was correct. I don't know what the point of this review is. I'm g
195298566
2 hours
0 recent
i love you droqen
195249762
1 hours
0 recent
i've been watching droqen work through or talk around the idea of "kill gameplay" and one thing that's fascinated me is in these monologues and dialogues is the refusal to reduce "kill gameplay" to a simple definition or a set of principles. i don't thin
195745449
1 hours
0 recent
First of all I am not a maker and I don't know about art. I also write this as my first review of a game. I played it despite not being very familiar with platformers.
Before playing I expect it would be helpful to get familiar with who droqen is, althou
195189515
1 hours
0 recent
A poetic look at an idea of an idea about gameplay and the lack of it. Much food for thought, mixing with some ideas in my own head about game spaces and freeform experiences. I can already feel it inspiring little seedlings in my mind.
Ironically enough
195353256
1 hours
0 recent
droqen kills gameplay, and it immediately grows back from its ashes.
Wherever spike meets block, gameplay will grow in the seam.
One jump is physics, two jumps is gameplay.
If the game only has one button and that button is "quit", gameplay is
195502388
1 hours
0 recent
i've finally gotten through the end of gameplay in a bit over an hour, taken over several separate sessions. i think i could have done it all at once but after the first few vignettes i decided it would be something i took a little at a time when it felt
199958122
1 hours
1 recent
droqen,
We've had more than a handful of discussions about kill gameplay over on Bluesky, and having finally experienced... whatever you want to call this, I feel I understand your perspective much better. Had I not dug into your original musings on the
195324147
1 hours
0 recent
In The End Of Gameplay you make your way through a series of 2D platformer vignettes, as a bunny, with one of droqen's typically exotic player controllers, reading lines of poetry that are scattered throughout the screens, wandering through meticulously v
200123069
1 hours
1 recent
I'm gonna make a video essay about why I recommend this game.
195678855
1 hours
0 recent
I'm not great with words and I don't make games and never have, so I don't feel like I can say all that much about The End of Gameplay, but if nothing else I feel like I understand one developer's personal struggles with game development a lot better now.
195364072
0 hours
0 recent
droqen,
since i know youll be reading this i thought i should address this directly to you. i found your game incongruent and trite. im certain youre a kind and loving person so i will keep this review to things i would only say directly to your face in
195137912
0 hours
0 recent
Enjoying this so far!