164357166
2 hours
1 recent
Muy buen juego de terror, felicidades a su creador.
Muy recomendable.
163973260
1 hours
0 recent
Linear experience with lots of jumpscares and no puzzles.
This is your usual indie horror game. Once again, you investigate a dark house where something unusual is happening. Although some switches work and turn on the lights, they frequently flicker o
165586908
1 hours
0 recent
你不出中文,炸毛张也不来玩了。
167676127
1 hours
0 recent
well i can't upload the video i did for this game because the game has copyrighted music in it's theme song lmao
169001983
1 hours
0 recent
one of the worst games i've ever played. i actually deserve my money back.
165637240
1 hours
0 recent
Good
163933287
1 hours
0 recent
Great environment and atmosphere. Needs some things fixed like lighting and spelling but rather then that its 6/10 from me worth it for a indie horror game!
165976958
0 hours
0 recent
Bloody crazy! https://youtu.be/gDR3Bw3ug0o
166279927
0 hours
0 recent
- clueless
- cheap jumpscare
- walking simulator
- zero brightness
- no gamma setting
168619906
0 hours
0 recent
I'm not a big fan of trigger games/jump scare rehash. The game has a lot of this while playing. However, I thought it was a little better than most and enjoyed when things really get weird. Wish we had more time to explore that. The story tries to cle
169783185
0 hours
0 recent
Game lives up to the name for sure.
163984752
0 hours
0 recent
Excellent jeu ! J'ai adoré !
Un déroulé classique pour un jeu d'horreur indé, on explore, on cherche des clés ou d'autres objets pour accéder à la zone suivante et on découvre l'histoire à travers des notes.
Le jeu se fait en 45-50 minutes
163938638
0 hours
0 recent
прикольно, у меня со всего был конфьюжен. рекомендую.
165122089
0 hours
0 recent
This game is so low quality... The jumpscare are not scary at all, I gave up after 30 minutes because it was repetitive and not worth exploring. Bad animations, bad "cutscenes". Not recommended. This should be a free demo.
169740235
0 hours
0 recent
I'm ok to not know what to do and keep trying things. But when you put up invisible walls separating the player from points of interest, that just make no sense. In the first real scene of the game you're stuck on a strip of road, which is visually open o