161683670
21 hours
21 recent
I love this game! Found out about this game about three days for launch date and have been playing it sinc. Have alot of fun with it. Like some other reviews mentioned there are some technicalities like missing info on cards. Hopefully there will be patch
161796851
16 hours
16 recent
161953968
7 hours
7 recent
The art style and quality of the game is superb. Each encounter is a boss in and of itself and feels more like a brain teasing puzzle than anything else and definitely stands out from all the other rogue card games. Runs are quick going from 30 mins to an
161956912
7 hours
7 recent
Challenging and engaging boss fights,
Beautiful artwork,
Decision making that matters in deck building.
161646482
4 hours
4 recent
Really well designed and balanced bosses.
161850452
4 hours
4 recent
a good cardgame with good visuals
162045340
4 hours
4 recent
I love a good rogue like deck builder, and this was no exception. this is game is fun and challenging and i would recommend it to anyone who like a challenge. I would love to see more added to this game and more!
Thanks for amazing fun!
161904809
4 hours
4 recent
This game is a really cool idea with some very fun gameplay overall but as others have noted there is very, very little content. Add to that weird little irritants such as it's easy to run out of cards and get into a loop where you can't win but there's
162323422
3 hours
3 recent
รีวิวแบบรวบรัด
สำหรับเกมราคานี้ content น้อยไป (ถึงจะ early acress ก็ตาม)ผมสามารถจบได้ภายใน 2 ครั้ง
เป็นเ
161941022
3 hours
3 recent
Cool game! Short and sweet, some nice mechanical twists on the Hearthstone formula.
What I'd love to see in a future update:
- The ability to view my current deck when choosing a card reward. Not having this feature is a major pain point.
- Lore snippets
161630512
3 hours
3 recent
I wish I could recommend this game. I am in love with the artwork, atmosphere, and general concept of the game. It even has some great ideas like the burden system, where you choose powers that burden you, requiring a heavier burden for more powerful ones
161735312
3 hours
3 recent
This is not the most polished of deckbuilders, however, it is still very enjoyable. I strongly dislike the delay when hovering over the abilities of the enemies as it interrupts the flow of game play. Since the layout of the beast's abilities so closely r
161648172
3 hours
3 recent
As a lover of old Gods, the eldritch, the cosmic and Deckbuilders picking this up was very easy. I love the hints at the world thus far and am a big fan of the the art they've used for the game. While it doesn't seem like I'll get as many hours out of it
161762040
2 hours
2 recent
The tone and feel of Diablo + Shadow of the Colossus with the gameplay of a versus card game + roguelike deckbuilder. It's awesome
161900412
2 hours
2 recent
Rogue like Yu-Gi-Oh! Count me in :)
161726376
2 hours
2 recent
I played the demo and jumped on the full release as soon as it was available, only to find out... there isn't much more to see than the demo.
I've seen a total of 4 possible "events" in my 5 runs, and had two of the latter stopped by gamebreaking bugs. T
161701927
1 hours
1 recent
Love the game so far, and while theres obviously some colours which are much better balanced than others (blue comes to mind), the game is still quite fun to play.
I'm looking forwards to seeing if the dev's decide to give the game some updates and make
162442898
1 hours
1 recent
Great art, some smartly designed encounters. Runeterra meets slay the spire.
Runs are ~45 mins long with three main starting setups. decks really start to pop-off around halfway through a run.
Main concern is the small amount of content but each encount
161897741
1 hours
1 recent
I do have to agree with a lot of the comments that the amount of content currently in the game is a little bit sparse, and that there are a decent amount of bugs to iron out. That said, I am far more understanding of that with a team of five who really cl
161654268
0 hours
0 recent
A great idea executed terribly.
Acolyte of the Altar implements an idea I have had in the back of my head for a while, and demonstrates that this concept does indeed work. It effectively places itself between derivative deckbuilder titles (9/10 copying S