183800302
16 hours
0 recent
The currency in this game is called BitCredits and it's a cryptocurrency (in-universe, not a real one). I guess crypto stuck around, huh? Other than that, good game lol
175234697
7 hours
0 recent
It takes a little while to get used to the "Newtonian" movement, and it takes a little longer to get used to the power management and realize why sometimes you can't move or your shields aren't charging or whatever. Some more tooltips or UI alerts would
177618566
6 hours
0 recent
Took me 7 hours of playtime, and I finally beat it and feel extremely satisfied for the money and time spent. Movement uses Newtonian physics, which is quite realistic but takes some getting used to, cause you have to mentally plan out your changing traje
149094365
6 hours
0 recent
I"m trying to save the home planet from its dying star but wind up triggering a nearby anomaly field that collapses into a black hole and eats said star... [spoiler] and home planet.... whoops [/spoiler]
211752761
4 hours
4 recent
WarpVector uses a turn-based momentum simulation that is reminiscent of a "racing game" I used to play as a child or teenager on grid paper where you draw a random circuit track and then try to race another player taking turns without crashing into a wall
137018427
3 hours
0 recent
Highly recommend this one.
This is a really interesting space-based roguelike where you control a single craft out to find a MacGuffin that can stop a star collapsing. You get 1000 turns to do this.
Most of the traditional roguelike trappings are here -
174112411
3 hours
0 recent
Managed to capture a precuror ship and had like 50 shields. and prob the best ship possible, told my precursor ship to stand down as i was working on mind controling the crew of another one. fucked up with steering and it hit me with a singularaty gun tha
161765163
2 hours
0 recent
A solid little rouglike, fun for a few hours
162697751
2 hours
0 recent
This is a "Max" game. It's exhausting and challenging. If you like drinking tea and laughing like a nerd, you'll love this.
I give it 3.5/5. I'm his brother.
148571611
1 hours
0 recent
Good, simple game well worth it's price with an interesting story and good combat. Could use some polish but real enjoyable even just as is
142930587
1 hours
0 recent
WarpVector is ... an odd duck.
Pros:
+ Classy retro graphics, imitating text mode games of decades gone by.
+ A unique turn-based movement system, capturing the tricky nature of maneuvering without air or water resistance to slow your momentum.
+ Quick,
154104875
1 hours
0 recent
Very promising. Minimalist but still very deep. Reminds me of the good old days of substance over style. Definitely retro, but enjoyable. A great break between longer gaming sessions or to relax at the end of a day, or over lunch break or similar.
Ple
145877139
0 hours
0 recent
It's an interesting project that's for sure. I love the idea. ASCII space exploration roguelike ticks a lot of my boxes. I'm going to give it a very tentative thumbs up because it's obviously a labor of love and it's still very new (this review is version
149029160
0 hours
0 recent
Basically Star Trek as a traditional roguelike. A little basic at the moment, but I'm looking forward to seeing what it becomes! Check it out if you are an OG roguelike fan!
148781839
0 hours
0 recent
Cool movement system, but bad controls, lame plot, ugly graphics, confusing mechanics and really bad UI overall.
149547262
0 hours
0 recent
A fun Rougelike. Needs work and theres a lot that could be done and the music is boring and repetitive. But hey! Its worth it!
RATING 5/10
180887206
0 hours
0 recent
+
169745122
0 hours
0 recent
An absolutely awful control scheme undermines this game. Basically it is a turn based vaguely Newtonian (i.e. we have acceleration/inertia) system where you plot a course via the cursor keys. In practice it means you spend a lot of time flying in circle