198382253
5 hours
0 recent
[h1]小パンチ、投げ、必殺技、全部俺。[/h1]
格闘ゲームのコマンド入力を、腕の振り方動かし方といった、ジェスチャーに落とし込んだ読み合いで戦う対戦格闘ゲーム
特徴はVRらしく、各行
194503134
3 hours
0 recent
klare kaufempfehlung: trotz early access laeuft das spiel problemlos, ist guenstig (unter 10 euro) und macht jetzt schon sehr viel spass!
das spiel kam heute im early access raus, doch fuehlt sich bereits sehr stabil an. meiner meinung nach gibt es noch
196036288
1 hours
0 recent
[h1]Experienced on the Meta Quest 3[/h1]
You can view my gameplay & early impressions here: https://youtu.be/VFDVAHGx19c
For the budget price, this is a fun little title. It's basically an arcade fighter where you replace buttom-smashing with motion-con
195447302
1 hours
0 recent
Si te gustan los juegos de lucha uno contra uno y disfrutarlos en VR te va a interesar. El juego responde bastante bien a los movimientos de las manos en el combate, El entorno gráfico es sencillo pero a la vez hay zonas de combate que están muy bien. A
196092940
1 hours
0 recent
I've played this game for a long time since the early early betas and it has come a long way. The original version had this targeted attack system similar to a rhythm game that really didn't work for it. The motions for attacks are all pretty simple, ever
194811201
0 hours
0 recent
This is straight-up boring. A nothingburger.
Final Fury feels like an obscure 2012 mobile relic awkwardly ported to VR. How have VR fighting games regressed this badly?
The core mechanics are fundamentally flawed: combat is restricted to stiff, straight
194489069
0 hours
0 recent
Fun cool figthing VR game. Have interesting designs and gameplay. It reminds me of old school arcade videogames. Thumbs up.
201345182
0 hours
0 recent
Very Good Game
195995059
0 hours
0 recent
I know I didn't play too much, But this is a Pretty good game, I wish that there was more content, But it is a Really good game, I believe that in like a Year or 2 more, It will be very worth the price, Until then, Take this a a Not Free Demo experience.
195380975
0 hours
0 recent
Final Fury is a long awaited 1-on-1 fighting game from Kluge Interactive. The developers are known for their music game - Synth Riders - that has become a hit. This game features a Force mode where one instead of touching colored orbs with precision one n
194499170
0 hours
0 recent
Gameplay Video : https://www.youtube.com/watch?v=iMLuAfki9dc
Really fun arcade fighting game in VR - WILL CAUSE YOU TO SWEAT!!
This was honestly a lot of fun and I will be interested to see when we add more characters or even if we get a 2v2 mode which
194610139
0 hours
0 recent
Final Fury est un jeu de Baston en VR , et je ne pense pas trop m'avancer en disant que c'est le 1er du genre ( qui n'est pas un jeu de boxe et autres ) .
Malheureusement le jeu est beaucoup trop simpliste à ce jour pour se revendiquer être un jeu de B
194764153
0 hours
0 recent
VR-Arcade mit Potenzial – FINAL FURY im Early Access
FINAL FURY steckt zwar noch mitten in der Entwicklung (Early Access), aber wir waren positiv überrascht, wie rund es sich schon jetzt spielt! Für unter 10 Euro bekommt man hier ein echt solides VR-
198311995
0 hours
0 recent
Works on Reverb G2.
I hated playing Final Fury from the first minutes. It does not feel like a VR brawler at all. There is no physicality to combat, just gestures replacing button presses, reminded me of Ultimechs in the worst way possible.
Punches auto
200104244
0 hours
0 recent
Maybe I'm playing it wrong but it feels like you just spam special moves to win. It seemed you could not even get close enough to AI to fight hand to hand or they'd grapple you. I tried online pvp but no one was playing.
https://www.youtube.com/watch?v=7
200109377
0 hours
0 recent
Game is gesture only based and doesn't feel like a fighting game. Cool characters and maps but the game is more who can pull off gestures in succession than actually fight. Mutant Boxing League has a great system for fighting and nails what i was expectin
194880856
0 hours
0 recent
Joguei e não curti. Final Fury tenta parecer grandioso, mas a imersão simplesmente não acontece. Tudo parece engessado: os cenários são só pano de fundo, e o combate é mecânico, sem peso, sem impacto real. É como se você estivesse encenando uma