102851753
2 days
12 recent
I love inkle games and this one has me hooked.
90869719
1.9 days
0 recent
This one is a really ingenious game. It's mostly a strategy game like chess, but it has also a procedurally generated narrative. Every walkthrough lasts about 50 minutes and every time you have a different story with more or less the same ending. It also
91952182
22 hours
0 recent
Pendragon has captured my attention in a way that very few games manage.
I describe this game as a chess-like narrative roguelike.
The roguelike aspect is straightforward, with each run following the same general structure : choose a hero and make your
90508021
18 hours
0 recent
Fascinating game. Although there's a deftly written, branching, randomised narrative, there's a good deal less text than 80 Days, or even Heaven's Vault. The short prose is elegant, polished and precise, and rewards careful attention. It seems very much l
90956272
6 hours
0 recent
Frustrating. Half narrative game, half tactical combat, and neither half works very well separately or together.
101968139
5 hours
0 recent
NOT enthusiastic about this game, but not disapointed enough to give it a thumbs down.
I have played it through once. It was over very quickly. I did not lose a single one of my accumulated 4 characters and won against the end boss with an old dreary kni
88445436
4 hours
0 recent
This is really more of a 50/50. Do I think this game is worth trying? Yes. Is it Inkle's best? No.
I was actually scrolling through my library and saw "Pendragon" and completely forgot that I had played it. And I felt like I should explain why.
Simply
107882205
4 hours
2 recent
Как большой любитель артуровского цикла, не смог пройти мимо - игра подкупала обещаниями нелинейной истории, занятной графикой в стиле вит
90327223
4 hours
0 recent
Nice premise, but it's not fun. Finishing the story does not expand the story or the player's abilities, so it ends up becoming more like a melancholy chore than an adventure.
89811366
4 hours
0 recent
A little smile when you win a battle, a little sorrow as no turning back for the lost people of yours. It's a little nice game, though i may play it again later. 3 hours of play, time passes by so quickly. Recommended.
95175545
3 hours
0 recent
Non mi è piaciuto, nonostante le 3 run che ho fatto.
Si tratta di un gioco lineare con incontri casuali nel mentre e scontri generati proceduralmente. Questo secondo me penalizza molto la parte narrativa (che in genere è il punto forte di Inkle) senza d
98857431
3 hours
0 recent
While I still think that Heaven’s Vault and 80 Days are stronger games from Inkle I think Pendragon is a fascinating experiment in tactical game/ narrative design. Unfortunately what it does well, is done better by games like Wildermyth, where the proce
90203342
2 hours
0 recent
Pretty boring combat and the "emergent" narrative gameplay is pretty bare-bones or non-existent. It's a bit disappointing coming after the excellent Heaven's Vault.
90904257
1 hours
0 recent
Inkle's previous games didn't have a manual save function—they are forced ironman—which I didn't particularly like but it was okay because they weren't win-lose sorts of games. Now they have taken this philosophy to a new genre, tactical battle games,
92944846
1 hours
0 recent
I love Inkle's ideology and want to love this game, but the gameplay just doesn't work for me. My tactical mind gets distracted by the story elements, and the tactical elements feel divorced from the world of the story. For instance, you change stances to
98598043
1 hours
0 recent
Ultimately, I'm thumbs-upping this game because I think developers should be rewarded for inventing new ideas and perhaps I just 'didn't get it'....
With that said, I didn't like it. I felt like I paid too much for this game. It's confusing, counter-int
98081146
0 hours
0 recent
I absoutely adored inkle's past games but after 2-3 playthroughs I had to refund this. There simply is not enough meat on this game to justify buying it, the amazing worlds and stories which I came to expect aren't really there, the setting itself is quit
91111411
0 hours
0 recent
Incomprehensible rubbish.
Games like this need to follow their own rules. Sometimes I attack and win, sometimes die. No way of guessing the reason. I run out of "provisions" and yet there are no provisions in the game at all from what I can see.
There
92068605
0 hours
0 recent
very wonky, uninteresting combat. generic music. good art direction for the visuals, but very barebones animation. rather disappointing!
96956308
14 hours
[b]Strengths:[/b]
- Original gameplay integrating narration in turn-based combat phases.
- Beautiful and unique art, which reminded me of the celtic/medieval visual style of the animated movie "The Secret of Kells".
- Arthurian setting and lore!
- Good re